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- Date: Mon, 1 Feb 88 09:42 EDT
- From: Jeffrey Shulman <SHULMAN@sdr.slb.com>
- Subject: Usenet Mac Digest V4 #18
- To: usenet-mac@RELAY.CS.NET, PIERCE%HDS@sdr.slb.com
- X-VMS-To: in%"usenet-mac@relay.cs.net",in%"PIERCE%HDS@SDR.SLB.COM"
-
- Date: Mon 1 Feb 88 09:42:16-GMT
- From: Jeff Shulman <SHULMAN@SDR>
- Subject: Usenet Mac Digest V4 #18
- To: Usenet-List: ;
- Message-ID: <570706936.0.SHULMAN@SDR>
- Mail-System-Version: <VAX-MM(218)+TOPSLIB(129)@SDR>
-
- Usenet Mac Digest Sunday, January 31, 1988 Volume 4 : Issue 18
-
- Today's Topics:
- Comments on Canvas requested
- Bug in 9(36)b4 Kermit
- Re: FrameMaker vs Fullwrite
- Re: international phonetics font (IPA)
- Re: MacWorld Expo Report 2 (longer)
- Re: Macintosh posters wanted! (Apple Collection)
- game review: Crystal Quest
- opinions wanted: Fool's Errand
- Re: MacUser compiler comparison
- Floppy Conversion to Amiga
- wanted: source of mini-din 8 connectors
- Re: Large external Hard Disks
- Screen Dumping to a LaserWriter
- Re: game review: Crystal Quest
- Re: Drawing Programs: Recommendations Wanted
- Pyro and Multifinder
- Re: Comments on Canvas requested
- Re: Tempo vs. Quickkey
- Re: Lasershare: Help!!
- The ROM serial driver
- Expressionist vs. MathType
-
- ----------------------------------------------------------------------
-
- From: lgh@IUS2.CS.CMU.EDU (Leonard Hamey)
- Subject: Comments on Canvas requested
- Date: 29 Jan 88 19:16:45 GMT
- Organization: Carnegie-Mellon University, CS/RI
-
-
- Has anyone had any experience with Canvas? Is it good, not only for
- art-work but also for technical diagrams? I note that it has macros. Do
- these make it easy to set up graph axes and things like that?
- --
- ----------------------------------------------------------------------
- Leonard Hamey Computer Science Dept.
- lgh@cs.cmu.edu Carnegie Mellon University
- <Substitute your favourite disclaimer here>
-
-
- ------------------------------
-
- From: jcc@ut-emx.UUCP (Chris Cooley)
- Subject: Bug in 9(36)b4 Kermit
- Date: 29 Jan 88 20:12:27 GMT
- Organization: The University of Texas at Austin, Austin, Texas
-
-
- Yes, I know that this version is a beta version, but since someone on
- the net had said how virtually flawless it was, I'd post my finding
- here.
-
- It seems that no matter what I do, I can't get the Kermit to emulate
- Even parity. The IBM 3081 here at U. of Texas is very fussy and its
- front-end converter (ASCII to to EBCDIC) requires EVEN and EVEN ONLY
- (its caps).
-
- I've tried everything, setting the parity in "Communications..."
- outright, changing them, saving them to a Settings file and double
- clicking on the settings file...
-
- Does anyone know when the next update to this version will be? The
- support of the new keyboards is only one of my favorite features.
-
- Thanks in advance!
-
- --chris
-
-
- ------------------------------
-
- From: chuq@plaid.Sun.COM (Chuq Von Rospach)
- Subject: Re: FrameMaker vs Fullwrite
- Date: 29 Jan 88 19:35:33 GMT
- Organization: Fictional Reality, uLtd
-
- >Does anyone know of a software called FrameMaker?
-
- FrameMaker is a product on the Sun Workstation.
-
- >I have heard rumor that it exists for the Mac, but
- >have never seen any information on it. How does it
- >compare to Fullwrite? I would appreciate any information
- >anyone has on this application.
-
- Rumor has it that a Macintosh version is in the works, but it isn't
- announced nor, to my knowledge, has it been shown or demoed to anyone.
-
- If it is like the Sun FrameMaker I'm not sure I'd compare it to
- fullwrite -- it is more in the class of Ready, Set, Go!, PageMaker and
- Interleaf as a layout/publishing system than simply a high-power Word
- Processor.
-
- chuq
- --
- Chuq Von Rospach chuq@sun.COM Delphi: CHUQ
-
- What do you mean 'You don't really want to hurt her?'
- I'm a Super-Villain! That's my Schtick!
-
-
- ------------------------------
-
- From: gasser@CS.UCLA.EDU
- Subject: Re: international phonetics font (IPA)
- Date: 29 Jan 88 23:41:22 GMT
- Organization: UCLA Computer Science Department
-
- You can get one from
-
- Prof. Peter Ladefoged
- Dept. of Linguistics
- University of California
- Los Angeles, CA 90024
-
- The font is supposed to work on the LaserWriter as well as ImageWriter
- (though it hasn't for me yet for some reason).
-
- Michael Gasser
- ARPA: gasser@CS.UCLA.EDU
- UUCP: ...!{ihnp4,cepu,trwspp,sdcrdcf,ucbvax}!ucla-cs!gasser
- USMAIL: UCLA AI Lab
- 3531 Boelter Hall
- University of California
- Los Angeles, CA 90024
- (213) 825-5199
-
-
- ------------------------------
-
- From: ack@caldwr.caldwr.gov (David Ackerman)
- Subject: Re: MacWorld Expo Report 2 (longer)
- Date: 30 Jan 88 01:19:54 GMT
- Organization: California Department of Water Resources
-
- In article <40236@sun.uucp>, rock%warp@Sun.COM (Bill Petro - Program
- Management Office) writes:
- >
- > The Good part was the eagerly expected Wingz booth sponsored by
- > Innovative Software of Lenexa, Kansas. It was rumored in MacWeek
-
- I spoke with someone from Innovative yesterday, and she said that
- Leonard Nimoy was actually *at* MacWorld Expo, probably Friday. He was
- so impressed by the the response to WingZ that he wants to be their
- official spokesman. They would be foolish to turn him down.
-
- Maybe the next Star Trek movie will have a Mac II in the background
- somewhere, running WingZ. :-)
- --
- David Ackerman
- California Department of Water Resources caldwr!ack@ucdavis.edu (Internet)
- "It's the water, and a lot more..." ...!ucbvax!ucdavis!caldwr!ack (UUCP)
-
- The opinions expressed above are mine, not those of the State
- of California or the California Department of Water Resources.
-
-
- ------------------------------
-
- From: ajq@j.cc.purdue.edu (John O'Malley)
- Subject: Re: Macintosh posters wanted! (Apple Collection)
- Date: 30 Jan 88 04:32:22 GMT
- Organization: Personal Computing Learning Resource Center, Purdue University
-
- In article <2758@dasys1.UUCP> raylau@dasys1.UUCP (Raymond Lau) writes:
- >In article <870119@hpcilzb.HP.COM>, tedj@hpcilzb.HP.COM (Ted Johnson) writes:
- >>
- >> Does anyone know where I can get some nice Mac posters?
- >Does The Apple Collection have what you want? (don't have their address or
- >number here....I'm sure someone else might)
-
- The Apple Collection's address is
-
- 6600 Silacci Way
- Gilroy, CA 95020
-
- and the phone is (800) 345-2888. At least this is the info that's
- printed on the return form that they included with my April 1987 order.
- I haven't got my catalog with me, though... it's about 120 miles north
- of here :-(
-
- >Then again, last I heard...The Apple Collection was having trouble with back
- >orders... so, I don't know if it is wise to order from them...or even if
- >they're still around!
-
- Well, I found their number in a late 1984/early 1985 Macworld and placed
- an order last April. They're probably still around. My order took
- about four weeks, if I remember correctly.
- --
- John O'Malley \ Personal Computing \ Purdue University \ (317)
- j.cc.purdue.edu!ajq \ Learning Resource Center \ Computing Center \ 494-1787
-
-
- ------------------------------
-
- From: glassner@unc.cs.unc.edu (Andrew S. Glassner)
- Subject: game review: Crystal Quest
- Date: 30 Jan 88 04:49:12 GMT
-
- Today I received my copy of the new game Crystal Quest. I give it 5 out
- of 5.
-
- The game is an interactive, 2d arcade-style hand-and-eye reaction time
- shoot-em-up. You're piloting a ship across the face of the Mac screen,
- controlling its movement (direction, speed) with the mouse. Clicking the
- mouse button fires a torpedo; pressing the space bar fires a smart bomb
- (if you have one). You begin in the center of the screen, surrounded by
- an assortment of static objects: crystals to get, mines to avoid, and
- bonus point flags to get (there might even be a smart bomb or two in
- view if you're lucky). You begin to cruise around the screen to get the
- points and crystals. When you have all of the crystals collected, a
- hatchway opens at the bottom of the screen. You fly into the hatch to
- collect bonus points for time and then advance to the next level. At
- certain scores you are awarded an extra ship.
-
- Of course, there have to be bad guys. And there are plenty of them.
- There are two portals: one each on the left and right side of the
- screen. The baddies come out of these portals and onto the screen. Then
- they begin to wreak havoc. There are 12 different kinds of bad guys,
- each with a unique image and personality. Some are not as nasty as
- others; you start seeing meaner bad guys as you advance levels. If any
- bad guy touches you, you die. The baddies on the first few levels
- aren't too hard to outrun, and they're not continuously aggressive. As
- you progress, they get more determined to come after you. Some also
- have the ability to fire shots of their own, of different types: you
- must also avoid their shots or lose a ship.
-
- There are a few things that make this game really special. First is the
- quality of the play and the interaction. The game is principally
- entertaining: the bad guys have personality, your goals are clearly
- defined, and your options are limited. It's not a game you have to
- slowly decipher: it's plain, simple, up-front brute reaction time and
- observation. But wonderfully done. The mouse controls not the position
- of your ship but its velocity. Swish the mouse quickly to the right,
- and your ship starts zipping to the right. Swish left to bring the ship
- to a halt. The mechanics of this control are really fine; there seems
- to be a very non-linear correlation between mouse speed and ship speed,
- but I only say this because I've thought about it: it feels completely
- natural.
-
- The graphics are very simple but well done. Everything on the screen is
- a simple, small, shape that is easily recognizable and differentiable
- from everything else.
-
- The game comes with over 300k of digitized sound support. Every time
- you shoot, or collect a crystal, or get a point flag, or bump into a
- mine, or... well, every action in the game (by you or the bad guys) has
- its own entertaining (and usually appropriate) sound. There are some
- nice surprises in the sound I don't want to give away. But they're very
- well done and completely integrated into the game.
-
- Another special feature of the game is your control. When the screen
- begins to fill up with baddies and their shots at you, the Mac has
- simply got to do more work than for a mostly empty screen. The bad guys
- begin to slow down a bit; so do their shots. BUT, and this is most
- important, your ship responds as always. So the other guys get
- sluggish, but the skills you build up by playing the game are not jarred
- when it gets busy: your ship always responds the same way. This
- probably wasn't easy, but it was obviously a deliberate design decision.
- It was quite right.
-
- Players of Crystal Raider (shareware, a year or so old) will easily
- learn this game; it's an enhanced version. Some of your favorite bad
- guys from Crystal Raider make a re-appearance in Crystal Quest, in the
- company of several new nasties.
-
- I've probably played about 2 hours total (which is a lot for a
- fast-paced arcade game). I've made it to level 29, with a score of
- 1540350. The box says that there are 40 different levels. I don't know
- what comes after 40, but it will probably be a long time before I see
- it. The upper twenties are HARD. Luckily, you can gain back about one
- life per level if you're quick (from the bonus points at the end), but
- you start losing ships a lot faster than that in the upper levels!
-
- I ordered from MacWarehouse, which is selling the game for $28 (I
- couldn't find anyone else selling it in February's MacUser). It's
- marketed by Greene, Inc. of Monterey, CA. The documentation needed to
- play the game is on-line: brief but complete. The box contains 1 800k
- disk containing Crystal Quest, the sound file, a system folder, and a
- "demo" version of the game you can give to your friends. It contains
- some of the bad guys and ends after 5 levels.
-
- I love this game. The difficulty is well graded, there is tons of sound
- and graphics, and the interaction is handled in a superb manner. The
- game is exciting, and I really enjoy driving my ship throughout the
- screen, avoiding static land mines, moving bad guys, and the bad stuff
- they emit (new mines, torpedoes, fancy bombs, etc.).
-
- I give it a Perfect score: 5/5.
-
- - -- ---- ------- ------------ --------------------
- --------------------- Andrew Glassner UUCP:decvax!mcnc!unc!glassner
- ARPA:glassner@cs.unc.edu
-
-
- ------------------------------
-
- From: glassner@unc.cs.unc.edu (Andrew S. Glassner)
- Subject: opinions wanted: Fool's Errand
- Date: 30 Jan 88 04:51:04 GMT
-
- Has anyone played the game "Fool's Errand" on the Mac? Is it any good?
- About 4 months ago a friend mentioned the game to me with high marks,
- but I've never seen it. Is it shareware or buyware? Is it fun?
-
- -Andrew
-
- - -- ---- ------- ------------ --------------------
- --------------------- Andrew Glassner UUCP:decvax!mcnc!unc!glassner
- ARPA:glassner@cs.unc.edu
-
-
- ------------------------------
-
- From: drc@dbase.UUCP (Dennis Cohen)
- Subject: Re: MacUser compiler comparison
- Date: 29 Jan 88 15:20:09 GMT
- Organization: Ashton Tate Development Center Glendale Cal.
-
- Before I get into my comments on the following, it should be noted that
- I frequently review compilers for a couple of competing publications
- (MacWorld and Macintosh Today -- MacUser never bothered to respond to
- any queries about Author/Reviewer guidelines {much less anything else I
- asked}).
-
- In article <10870@shemp.UCLA.EDU>, khayo@sonia.cs.ucla.edu (Erazm J.
- Behr) writes:
- > Hi; I have a question to those who are familiar with both
- > Turbo & LS Pascal compilers. In the latest MacUser I saw
- > an article comparing various Mac compilers (not only Pascal).
- > As an owner of TP I quickly looked at a table where points were
- > assigned in several categories, and saw that TP scored pretty
- > low in all, which is of course clear heresy :-) I know it's
- > far from being perfect, but:
- The first thing you should be aware of is that ratings such as those in
- the table, lacking any examples of deficiencies, are purely subjective
- as they don't specify what is required for the various ratings in these
- categories. My personal favorite as "best" of the compilers is MPW, a
- preference not all will share, because it suits _my_ needs best.
-
- > it got 3 or 4 out of 5 for "Toolbox access" and something like
- > 3 for "standalone applic."; according to the manual *full* access
- > to the toolbox is provided (and is easy, in my opinion) and
- > creating standalone applications is a snap (only the dumb loader
- > makes small ones big and big ones a little bigger :); what gives?
- > What does LSC (perfect scores in all categories) have that TP
- > doesn't in this regard?
- The version of TP used for the article was 1.0 and it didn't support
- anything from Volume V of Inside Mac, which should have dropped it to a
- IV, no lower. Creating a standalone application is probably easier in
- Turbo than in LSP for the following reasons: 1) You don't have to leave
- the environment to edit your resource file 2) You can set the Creator
- and your bundle bit with Turbo and cannot with LSP. The major thing
- which is easier in LSP than any of the others is debugging, but even
- that isn't enough to make me put up with their editor unless I am really
- desparate (Very Personal and Subjective Opinion :=}).
-
- > on the other hand, the only category in which TP beat TML is
- > "listing"; from a quick glance at the accomp. text I gathered this
- > was about generating x-references etc. If TML's ability to do this
- > is *worse* than TP's, then I feel *really* sorry for those poor
- > guys who use TML (I mean, TP's listing is "pure, unadulterated" text
- > of the program!).
- They must not have seen any of the _Public Domain_ tools that Ken Butler
- and I have provided, such as PasMat and PasRef for both TML and Turbo.
- These tools are available on CompuServe and I submitted them to the
- moderator of binaries here about 6 months ago (though I've never seen
- them come past). Come to think of it, I've never seen anything that I
- submitted to a moderator come by on the net. Both PasMat and PasRef are
- standalone application equivalents of the MPW tools by the same names.
- They are public domain because their original versions came into
- existence on Univac 1100 Series mainframes in the late 70s and were
- created by government contractors and employees on the public dime. The
- versions from Apple and from me for the Mac are significantly enhanced
- deriv- ative works. BTW, TML's listing is essentially identical to the
- listing from Turbo (straight editor printout). The only reason I can
- see for LSP getting a good grade here is that it bold-faces reserved
- words (personally, I would take points away for that, but that too is a
- personal preference).
-
- > So, have the scores been assigned randomly, or did the editors
- > use substances, or what ? Eric
-
- As stated above, if they had criteria for their grading, it was not
- stated explicitly at any point. I personally took the whole article as
- a piece of fairly useless fluff.
-
- In conclusion, I own each of the four compilers discussed, as well as
- four C compilers for the Mac, three Modula-2 compilers, and two
- assemblers. I use all of them at least occasionally (with the exception
- of TDI Modula-2, which bombs too frequently). In general, I don't
- believe that there is anything better than MPW for the professional
- developer, though LSC is neck and neck with MPW C. Among the Pascals any
- of TML, Turbo, or LSP could be right, depending on the way you like to
- do things. I don't use LSP much anymore because it doesn't "feel right"
- to me, doesn't work with MultiFinder and even the Mac II-compatible
- version has some problems when you run in color. The available Volume V
- stuff is also wrong in many places. Turbo 1.1 is an excellent product
- and has full Volume V access. The two things which I would add to it
- would be an integrated resource compiler and source level debugging. TML
- 2.5 is a solid product which is fully Mac II and MultiFinder compatible,
- with full Volume V interfaces. As a matter of fact, with MultiFinder
- and enough memory (about 2.5 MB or more), it's a pretty good integrated
- product. It's not as pretty as the others, but its linker is much better
- and it has Object Pascal extensions (although this area is buggy).
- --
- Dennis Cohen
- Ashton-Tate Glendale Development Center
- dBASE Mac Development Team
- --------------------------
- Disclaimer: Virtually everything above is, as stated, my personal opinion and
- has no relation to any corporate position.
-
-
- ------------------------------
-
- From: micha@ecrcvax.UUCP (Micha Meier)
- Subject: Floppy Conversion to Amiga
- Date: 29 Jan 88 13:49:15 GMT
- Organization: ECRC, Munich 81, West Germany
-
- Is there a program for the Mac that is able to read and write floppies
- in the Amiga format? I'd appreciate any pointers, including instructions
- how to write it myself, if anybody knows. Thanks.
-
- --Micha
-
- uucp:mcvax!unido!ecrcvax!micha
-
-
- ------------------------------
-
- From: bud@sq.uucp (Bud Greasley)
- Subject: wanted: source of mini-din 8 connectors
- Date: 28 Jan 88 21:55:24 GMT
- Organization: SoftQuad Inc., Toronto
-
-
- Does anyone know of a supplier for the mini din 8 connectors
- for the Macintosh {SE|PLUS|II}.
-
- Thanks in advance.
-
- Bud Greasley
- Systems Admin.
- SoftQuad Inc.
-
-
- ------------------------------
-
- From: kwallich@hpsmtc1.HP.COM (Ken Wallich)
- Subject: Re: Large external Hard Disks
- Date: 29 Jan 88 18:14:42 GMT
- Organization: Hewlett Packard, Cupertino
-
- I can most highly recommend CDC's Wren line of drives. I have a 160MB
- WrenIII hooked up to my MacII, and am pleased as punch with it. It is
- FAST (16.5ms average access time), and is capable of doing data
- transfers faster than the II can receive (thus you get the maximum
- throughput possible, with the current SCSI configuration), is reasonably
- quiet, and is built like a proverbial rock. I also have friends that
- have had WRENs running on UNIX machines for a long time with no problems
- whatsoever.
-
- There is always a downside, and the problem is that only Jasmine (I
- think) sells the bigger CDC's, and the last third party review showed
- them using the WrenII, with a 28+ms access time. This means you have
- to buy the bare drive, put it in a cabinet you buy separately, and get a
- public domain SCSI driver for it to use the big fast drives. If your
- not buying these for your own use, support can be a big issue, as can
- putting the drives together (CDC will have the WREN V, a half hight
- (read internal), 180MB drive shipping in a month or so, but I wouldn't
- hold my breath). I paid just under $2000 for my hard disk, cabinet,
- connectors, and lots of cable, however, which is a might cheaper per
- megabyte than a lot of the higher density prepackaged disks.
-
- Since the subject of "what is your favorite hard disk" seems to be a
- religious topic around here, I'm sure you get lots of other folks with
- direct experience with other big fast drives that are (almost :-) as
- good as CDC's, but it's lots of fun sorting out the choices!
- --
- --------------------
- Ken Wallich *My views are mine, and mine alone*
- Consultant "Slimey? Mud Hole? my HOME this is!"
- DCI kwallich@hpsmtc1.HP.COM
- @Hewlett Packard ...hplabs!hpsmtc1!kwallich
-
- "Why am I soft in the middle, when the rest of my life is so hard? - P.Simon"
-
-
- ------------------------------
-
- From: waldman@endor.harvard.edu (benjamin Waldman)
- Subject: Screen Dumping to a LaserWriter
- Date: 30 Jan 88 20:10:13 GMT
- Organization: Aiken Computation Lab Harvard, Cambridge, MA
-
- An application I'm working on permits the user to perform a screendump
- to the printer. However, it only works on an ImageWriter. This didn't
- surprise me, since Apple's FKEY #4 doesn't work on the LaserWriter
- either, and I presume we were both printing the same way - calling
- PrCtlCall with the parameters that would cause a screen dump.
-
- How can I screendump to the LW, then (in a way that would be compatible
- with the IW as well)?
-
- Would something like this work? Open a printing port, and then do a
- copybits from the screen's bitmap to the printing port's bitmap?
-
- Any help, hints, and/or sample code (preferably LSC) would be greatly
- appreciated.
- Thanks a lot,
- Ben Waldman
- waldman@endor.harvard.edu
-
-
- ------------------------------
-
- From: glassner@unc.cs.unc.edu (Andrew S. Glassner)
- Subject: Re: game review: Crystal Quest
- Date: 30 Jan 88 20:32:20 GMT
- Organization: University Of North Carolina, Chapel Hill
-
- Gee, folks on this group are quick to respond! Okay, two additional
- points to the reivew of Crystal Quest I posted earlier:
-
- 1) The game is copy-protected. If you copy the disk using the Finder,
- when you start the game up it asks you to insert your master disk.
-
- 2) When I said that I couldn't find anyone but MacWarehouse selling
- the game, this was in no way a negative statement about that firm.
- In fact their service was friendly and excellent. I would have
- preferred to have given a list of sources for the game so folks
- could compare prices, etc. I meant only to say that for this game,
- from the February MacUser ads, MacWarehouse is the only source.
-
- -Andrew
-
- - -- ---- ------- ------------ --------------------
- --------------------- Andrew Glassner UUCP:decvax!mcnc!unc!glassner
- ARPA:glassner@cs.unc.edu
-
-
- ------------------------------
-
- From: Lou@cup.portal.com
- Subject: Re: Drawing Programs: Recommendations Wanted
- Date: 30 Jan 88 06:44:08 GMT
- Organization: The Portal System (TM)
-
- You're looking for the best drawing program for the Mac. Ability to read
- PICT files is a must, and so is Postscript.
-
- My recommendation is Illustrator 88 from Adobe. The new version has som
- some nice features the original was lacking. Iw will read MacDraw-type
- files, and acheive other nice effects. A runner up is Cricket Draw, but
- I believe this is still too slow and PICT file/postscript file handling
- is a little quirkish.
-
- I vote Illustrator 88 the most powerful drawing program, and Canvas the
- most versatile. In fact, Canvas comes with a desk accessory version
- that you can pull up in any program that needs graphics. It's like
- adding a rotated text and bezier curve module to your favorite desktop
- publishjing program.
-
- There's my two cents.
-
-
- ------------------------------
-
- From: ozsu@alberta.UUCP (T. Ozsu)
- Subject: Pyro and Multifinder
- Date: 27 Jan 88 16:52:29 GMT
- Organization: U. of Alberta, Edmonton, AB
-
-
- I am testing Pyro before I buy a copy (together with another program, of
- course). Even though it is one of the nicest programs for screen idling,
- I can't get it to work properly with multifinder.
-
- If I place the cursor at the "sleep now" corner, the screen will go
- blank immediately. However, if I set the idling delay and leave the
- machine alone, it does not idle at all. Furthermore, I just noticed that
- if I open up the control panel and select Pyro and then let the machine
- sit there, it WILL idle by itself. I suspect, I might be able to
- discover more idiosyncratic behavior if I try.
-
- Anybody knows the reasons for his funny behavior? Is Pyro incompatible
- with multifinder? Or am I doing something wrong? ==Tamer Ozsu
-
-
- ------------------------------
-
- From: edmoy@violet.berkeley.edu (;;;;YF37)
- Subject: Re: Comments on Canvas requested
- Date: 31 Jan 88 03:02:21 GMT
- Organization: University of California, Berkeley
-
- I've used Canvas for a while now, and I like it. I've used it for
- technical diagrams, mixing both bitmap and object-oriented pictures. I
- really like the variable expand/shrink feature that lets you work at any
- expansion/shrinkage factor. It does work on a Mac II and does support
- the original 8 Macintosh colors.
-
- I've use the macro capability a bit, only to save something I use alot.
- I don't know about using them for graph axes, unless they are all the
- same, or at least scaleable.
-
- Canvas is not with problems, though. Switching between object-oriented
- and bitmap is a little tedious, and while working on a bitmap image, it
- seems to switch back to object-oriented mode somewhat unpredictably.
- The version I have (1.02, I think) has some bugs, but hopefully they'll
- be fixed in the next version.
- --
- Edward Moy
- Workstation Software Support Group
- University of California
- Berkeley, CA 94720
-
- edmoy@violet.Berkeley.EDU
- ucbvax!violet!edmoy
-
-
- ------------------------------
-
- From: changwoo@eleazar.Dartmouth.EDU (Chang Woo)
- Subject: Re: Tempo vs. Quickkey
- Date: 30 Jan 88 16:42:46 GMT
- Organization: Dartmouth College, Hanover, NH
-
- I've used both, and particularly happy with QuicKeys. Tempo is strong
- in one part. It is very nice in creating a macro since it has loops and
- conditional branches, but the user interface is horrible. First, it
- takes up about 5-6 DA slots. I had a chance of using that program before
- Suitcase, so it was very intimidating. Also, Tempo cannot be moved using
- Font/DA mover: you have to use "tempo installer" which comes with the
- program. However, QuicKeys is very good product. It is in a form of
- cdev/init which seems to be very popular nowadays; i.e., it sets itself
- like init so whenever you turn on the computer, it turns itself on, and
- also being a cdev, you have control over it using control panel. It uses
- the new hierarchical menu inside Control Panel, so I don't think it is
- compatible with old 64k ROM. You can assign desk accessory, menu
- choice, mouse movement, and lots of other things from it. It also has a
- convenient date stamp. Since I use Apple Extended Keyboard, calling up
- Disktop, etc. from function keys is pure pleasure. Nevertheless, there
- are somethings I don't like from it. It cannot handle a complex macro
- like Tempo can create, and it doesn't recognize the "reset" key in ADB
- keyboard. Otherwise, it is a great product, and I can recommend it
- fully. One thing to mention, I used Tempo 1.1, but I heard there is a
- new product called Tempo II. Since I haven't used it, I cannot tell how
- good it is.
-
- Hope it helps, Chang
- --
- _________________________________________________________________
- | changwoo@eleazar.dartmouth.edu |
- | |
- | "When all else fails, read the instruction." |
- | -- Ancient Chinese Proverb |
- |_______________________________________________________________|
-
-
- ------------------------------
-
- From: han@apple.UUCP (-- Byron B. Han --)
- Subject: Re: Lasershare: Help!!
- Date: 31 Jan 88 03:25:16 GMT
- Organization: Communication Tools Group - Apple Computer, Inc.
-
- The current shipping version of LaserShare only allows "capturing" a
- single LaserWriter on the AppleTalk network.
-
- --
- ------------------------ Byron Han, Communications Tool ----------------------
- Apple Computer, Inc. 20525 Mariani Ave, MS 27Y Cupertino, CA 95014
- ATTnet:408-973-6450 applelink:HAN1 domain:han@apple.COM MacNET:HAN
- GENIE:BYRONHAN COMPUSERVE:72167,1664 UUCP:{sun,voder,nsc,decwrl}!apple!han
-
-
- ------------------------------
-
- From: palarson@watdragon.waterloo.edu (Paul Larson)
- Subject: The ROM serial driver
- Date: 29 Jan 88 22:39:08 GMT
- Organization: U of Waterloo, Ontario
-
-
- Has anyone else had trouble with the ROM serial driver? Is it
- unreliable? I need help.
-
- Johan Larson
-
-
- ------------------------------
-
- From: cca@pur-phy (Charles C. Allen)
- Subject: Expressionist vs. MathType
- Date: 31 Jan 88 03:43:55 GMT
- Organization: Purdue Univ. Phys Dept, W.Lafayette, IN
-
- It appears that there are people out there who have used both
- Expressionist and MathType. I currently use Expressionist, but am
- interested in MathType. Here's your big chance to convince me to spend
- $150 on MathType (Expressionist can be had for $50).
-
- Some of the things I'm interested in:
-
- * How smart is it about recognizing standard functions when
- deciding to italicize things?
-
- * Can it do TeX to equation as well as equation to TeX?
-
- * How does the printed output compare to that generated by
- Expressionist and TeX?
-
- Charlie Allen cca@newton.physics.purdue.edu
-
- ------------------------------
-
- End of Usenet Mac Digest
- ************************
- -------
-